Later production art for Arcadia Games' Space Jam: A New Legacy project, focused on game props and associated FX.
The ball was based directly on the basketballs in the movie, with a few visual flourishes of my own.
For the holographic nets we decided on a "hard light" and glowing glass aesthetic inspired by Space Jam and by classic virtual visuals like Tron, but we mixed in more magical and low-fi elements like scan lines and pixelation to give the effects a bit more warmth and tactility.