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Every Day We Fight - Alien Lighthouse

For Every Day We Fight. We knew needed a big landmark on the horizon that players could see from any location in the city. We also wanted players to see the source of the "Time Dome"; the large alien-engineered temporal stasis field keeping the city in a frozen state. Thus, the alien menace of the Rifters co-opted the lighthouse for their own use, transforming it into a time-stopping generator through complex technology.

The lighthouse itself draws from many real-life lighthouses, made bigger for dramatic effect. Initial ideas for the Rifter modifications ranged from full replacements to large connected structures. While cool, these would have prohibitively time consuming to construct for our small team. Thus we combined some of the sketches into a design that used smaller modular parts - repeating 3D elements and cables across the whole lighthouse. This turned out to be a good thing, as the repeating elements give the lighthouse a sense of being infested by the alien technology. It was also much faster to make!

Final concept + FX visual targets

Final concept + FX visual targets

Sketches for the alien tech modifications.

Sketches for the alien tech modifications.

Base lighthouse vs alien tech modifications vs full activation.

Base lighthouse vs alien tech modifications vs full activation.

Progression from initial lighthouse to final design.

Progression from initial lighthouse to final design.

Detail drawings for 3D production.

Detail drawings for 3D production.